Wednesday, 15 December 2010

Art and Media

Bill began the lecture this week by stating that technology progresses in a linear fashion, whereas art progresses in a non-linear fashion. This is because new media doesn’t necessarily mean better art. I strongly agree with this because my work I’d say is not influenced by technology in any way I create art because I want to, not because technology has created something new I have to incorporate into my work. I use specific materials, technologies and processes specific to what I’m making, not the other way around. I believe that technology can influence art, but it’s not always the case. Software can only go so far, to create CGI characters, for example.  There must come a point where the ability to create realistic characters in CGI end, whereby they look 100% realistic.  However, the perception of what is photo realistic, I believe, may change slightly over time. Our perception of what is realistic constantly changes because of new media. As I have found, realism plays a big part in the debate between technology and art. I think this will play a large part in my future career as a modelmaker, because I will not be fulfilling my ideas but creating models set to  a brief and initial idea that’s not my own.  

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